(The undersides of both seeds and the OOF background between them are good places to consider.) Processed through ZS DMap and HF Methods A and B, unretouched and unmodified, processed with default parameters. It's a pair of dandelion seeds, shown in their entirety HERE. Here's an example with issues in both stacking mush and halos. Subject is the papillate stigma of a maple flower, HERE. These are unretouched and unmodified, processed with default parameters in all cases. Regarding stacking mush, here's the same stack processed through ZS PMax and HF Methods A and B. This is the head of a fruit fly, shot through a 10X microscope objective, HERE. These are unretouched and unmodified, processed with default parameters in all cases, using current versions of both programs. Regarding halos, here's the same stack processed through ZS PMax and HF Methods A and B. So I decided to stop being wishy washy and just show straight up what I'm talking about. While the above is technically accurate, I'm not sure that it communicates very well. If you are interested in stereo/rocking 3D views, then another difference is that Zerene's method works well for all subjects, where Helicon's method only works well with smooth opaque surfaces. In favor of Zerene Stacker, it gives cleaner images (less halo & stacking mush), especially for deep high magnification stacks.
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